//==============================================================================
// pig_anim.txt
//==============================================================================

//==============================================================================
define firesmall
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Small
      }
   }
}

//==============================================================================
define groundfire
{
	set hotspot
	{
		version
		{
		   Visualparticle SFX A Meteor GroundFire
		}
	}
}


//=======================================================FIRE ELE SPECIAL SFX 1=
define felesfx1
{
	set hotspot
	{
		version
		{
			Visualparticle Special E Phoenix Burst Shockwave
		}
	}
}

//=======================================================FIRE ELE SPECIAL SFX 2=
define felesfx2
{
	set hotspot
	{
		version
		{
			Visualparticle Special E Phoenix Burst Fire
		}
	}
}

//==============================================================================
define mushroom
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Meteor Impact Mushroom
		}
	}
}

//==============================================================================
define Fire
{
   set hotspot
   {
      version
      {
		   Visualparticle Special N Fire Giant FirePelvis
      }
   }
}

//==============================================================================
define dustlarge
{
   set hotspot
   {
      version
      {
         VisualParticle SFX A Generic Dust Large
      }
   }
}

//==============================================================================
define AttackDustCloudLeft
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Titan Stomp Dust Cloud Left
      }
   }  
}

//==============================================================================
define AttackDustCloudRight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Titan Stomp Dust Cloud Right
      }
   }  
}

//=========================================================FIRE ELE BIRTH SFX 1=
define felesfxbirth1
{
	set hotspot
	{
		version
		{
		   Visualparticle SFX A Meteor GroundFire
		}
	}
}

//=========================================================FIRE ELE BIRTH SFX 2=
define felesfxbirth2
{
	set hotspot
	{
		version
		{
                    Visualparticle Special G Chimera Fire Breath
		}
	}
}

//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal pig_boredA
			Connect ATTACHPOINT firesmall hotspot
         }
         
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
		Visual Animal pig_deathA
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal pig_idleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.01 true   
                  tag GenericSound 0.01 true
                  tag SpecificSoundSet 0.01 true IncendiaryExplode checkVisible
//-- end auto generated section
                        connect ATTACHPOINT AttackDustCloudRight hotspot
                        connect ATTACHPOINT groundfire hotspot
                        connect Smoke0 dustlarge hotspot
                        connect Smoke1 dustlarge hotspot
                        connect ATTACHPOINT mushroom hotspot
  connect ATTACHPOINT felesfxbirth1 hotspot
		connect ATTACHPOINT felesfxbirth2 hotspot
                connect backabdomen felesfx2 hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal pig_idleA
			Connect ATTACHPOINT firesmall hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal pig_walkA
			Connect ATTACHPOINT firesmall hotspot
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
         }
      }
   }
}

